A very unserious arcade fighter.
Hold ▼ + PUNCH for an uppercut · ▼ + KICK for a low kick
A D MOVE / W JUMP / J PUNCH K KICK L SPECIAL / I BLOCK U SUPER
Built for keyboard, touch and gamepad.
Pick a fighter, get close, and make questionable decisions. Timing beats button mashing.
Choose local 2P. Player two uses the arrow keys to move and jump; number keys 1 punch, 2 kick, 3 special, 0 block, and 5 super. The number row and number pad both work.
Use the left stick or D-pad to move. Bottom face button: jump; left: punch; right: kick; top: special. Left shoulder: block; right shoulder: super; Start: pause. Two connected controllers work in local 2P.
Crouch under high punches. Crouch and block to stop low kicks; stand and block against jump attacks. A punch that connects can chain into another attack. Specials have a short recovery. Land hits or defend to build your super meter.
Menus: arrows to choose, ENTER to confirm.ESC pause · R restart · F fullscreen.Sound is optional. Turn it on for a little arcade noise.